Animation Reel
Breakdown Document
Description of project
I created all all 2D and 3D animation, including models, textures, lighting, rigging, set designs, and simulations. I performed all Mocap, motion mixing, and characterizing with Motionbuilder, in tandem with 3D Max. Related skills in compositing, tracking, and rotoscoping can be found in my VFX reel.
I use 3D Max, Blender, and Strata Studio. I am familiar with node based programs such as Maya. With 2D animation, I use key poses or straight ahead animation, some live action reference, and stop motion. For hand drawing, I use Flash, Illustrator, and Photoshop. I am familiar with rigging programs such as Toonboom. I have a Fine Arts background in Painting and Drawing


